![]() How about extended latin settings - can we make sure ä ö, å or ê and others don't flood to overlap with other texts in any of the places where name of the unit appears? Particularly as those kinds of things were main things with the different languages we needed to fix. ![]() What is the maximum length for names players can add? Is it the same for Chinese and Japanese? If someone is playing the game in English, but has keyboard set to Russian is it ok that the text appears in cyrillic fonts, is it only a user issue or should we worry about that? Same of course with Chinese and Japanese. Name of the unit is inherited to many places of the game and while for 'standard' player it would be relatively simple task, the edge cases are the things that takes time to fix. And we want to avoid adding anything that would add to more testing and bounce back to us from QA when we didn't take something in to consideration. ![]() The last couple of months is usually the most busy time of the development even if it is just polish, testing and balancing. You're mostly right and it indeed pains me that it won't be available at launch.
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